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May102008

Well written PvP post from the Oboards
"Today, while battlegrounds and world PvP do exist, PvP is now encompassed by the Arena. Introduced in the Burning Crusade expansion, it consists of rated duels within small, instanced maps. After the expansion, it became clear that certain class combinations were superior to others, and that many classes had significant strengths in some formats. Over the course of three seasons of Arena, the scale of PvP has been reduced to cookie-cutter class compositions running around a pillar, the only differences between teams being the names over their heads. The funneling of MMORPG classes of different races and specs into small instances for the purposes of eSport has caused a large amount of controversy when it comes to balance, particularly for classes that have struggled to achieve the success of other classes based on representation statistics available online. There is also a contingent of people who prefer large-scale warfare on an MMO-scale, since this is, after all, an MMO based on a well-known franchise of real-time strategy games. The problems that arise from running MMO classes through staged duels can be summed up as follows: • Because classes are based on different roles due to their PvE roots, some classes don’t survive when matched up against classes whose role is stronger in a small-scale PvP setting. Certain classes don’t hold up well in the Arena environment itself, such as hunters and mages. Large numbers of players are enduring an uphill battle that other players don’t have to face. • Race choice, originally an aesthetic decision with special abilities to add flavor to your character, suddenly become major decisions that can determine how far you can push through the upper echelons of Arena battle. • Classes are able to choose different specs of talents that alter the way they are played, but in the Arena, only certain specs have viability in a small-scale PvP setting (regardless of how fun that spec is for the player).
• Balance changes for the Arena affect other areas of the game. For instance, Blizzard tested a change to the Life Tap mechanic of warlocks that would have significantly altered their itemization requirements and playstyle in a PvE setting. Only when warlock Arena representation began to recede during testing did Blizzard abandon the change. guild wars gold Shamanistic Rage was changed into a physical effect so that it could not be dispelled by enemy players, but the duration was halved, affecting enhancement shamans in PvE. Neither are (or would have been) game-breaking changes, but they are noticed and resented by players not participating in the Arena. • Establishing instanced duels as the top form of PvP in the game ignores three continents of open land already populated by both factions. wow powerleveling World PvP is significantly diminished. The scale of PvP is reduced to five people waiting around a goblin in a tuxedo. • Certain professions are locked out of the Arena because they are considered overpowered in a rated, small-scale setting (many engineering items, for example). billig wow gold However, other professions like enchanting or blacksmithing--which can produce a stun-proccing mace--are allowed. • Arenas ignore all established lore. There is no regard for faction or setting. wow Members of the Alliance fight other members of the Alliance undisturbed in the ruins of Lordaeron, for example--an impossible situation. • Cheating to ensure a high rating, and selling ratings to undermine the ratings system. • Community elitism based around Arena ratings. lotro gold This year, two competing MMOs are set to be released that have a lot to offer large-scale PvPers. Because of its recent PvP stress test, Age of Conan is currently the most talked-about, and later this year, we will see the release of Warhammer Online, perhaps WoW’s biggest challenger given the history of Warcraft itself (the first game was originally supposed to be a Warhammer game).

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Admin · 93 views · Leave a comment
May102008

WoWReader Issues & Help (v.4)
"This is the main thread for help and issues reguarding WowReader. The previous threads can still be found v.3, v.2 and (older) v.1. If you just need general usage instructions, be sure to check the Readme.txt included before asking any questions. If you have any problems, or run into any bugs, post here. If you encounter an error message that mentions error.txt, post it's contents here. If you have trouble patching, post the contents of patch.log and startup.log here. ""After entering my login info, I get an invalid-password error when I try to upload, and if I go back, my pw changed to a long string of ***'s."" - Ensure that you actually entered your correct login and password for this website. Be sure that both the login AND password are correct. They are both case-sensitive. If in doubt, or the error persists, try changing your password on the website, then entering the new one. The number of ***'s shown on the login screen is not related to the length of your password. The extra stars shown are not causing your problem. ""Profile not updating"" - Verify the Wr UI Addon is loading within the game. You can type /wver in game to confirm it's running. If it's not loaded, exit out of WoW and go to character select, then click on the ""Addons"" button and make sure its not disabled. If you've checked this, please mention it in your post so we can save some time. - Ensure you're having Wowreader upload successfully after you've logged out from the game world on the character you wish to update. - It can take a couple minutes between a successful upload and your profile reflecting the changes. - Stats on profile search are updated hourly, not instantly, so if your profile shows the correct stats, but search doesn't, just give it some time.
""The application failed to initialize properly (0xc0000135). Click on OK to terminate the application."" - Fix this by installing the newest version of .NET Error message: ""Application has generated an exception that could not be handled. Process id = 0x. wow europe (. ) Thread id = 0x. wow gold kauf (. )."" - This can be caused by a few different things. gold wow . First, make sure that you installed WowReader to a local hard drive, and not to a network share. . Next, try uninstalling, downloading the installer again and reinstalling wowreader. . Finally, try deleting the WowReader SavedVariables file and WoW's WDB directory. cheap world of warcraft gold By default, this would be the file ""C:\Program Files\World of Warcraft\WTF\Account\\SavedVariables\Wr2.lua"", and the directory ""C:\Program Files\World of Warcraft\Cache"". Log in and out of WoW after doing so, and they'll be recreated. One final note: Off-topic posts in this thread will be deleted. Please don't use this thread for general questions. " "I’m not a PvP player. It’s just not my thing. wowgold But I stumbled upon an amazingly written post where a player has summed up his/her opinion of the state of PvP in WoW today. It’s extremely long, but a good read. I’ll copy the original post here for those who don’t like going to the OBoards. But here’s the URL for those who would rather check it out in person, so to speak.

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Admin · 12 views · Leave a comment
May102008

"Wrath of the Lich King : What we know thus far.
"The official trailer can be found here. It's not a cinematic, but ingame footage that sets the tone for Northrend. NEW CLASS: THE DEATH KNIGHT Naturally, people are pretty worked up about the Death Knight being released. However, many don't seem to understand exactly how unlocking it is going to work. This is what Blizzard has said so far: In order to unlock the Death Knight, you must perform a series of quests similar to the Onyxia key chain or the Warlock mount quest. This chain will begin somewhere between level 55 and level 70, as Blizzard doesn't want people rushing to level 80 purely so they can play as a Death Knight. When you have completed these quests, you will be able to create a Death Knight character that is pre-leveled to at least level 50 (exact value not confirmed). Your old character WILL NOT be consumed, or augmented, or anything like that. See the section on the Death Knight here to see Blizzard's confirmation of this. The Death Knight is a tank hybrid, similar to Paladin in that it is a tanking caster, but different in that it focuses on dark damaging spells whereas the Paladin is focused more on holy and healing aspects. The Death Knight utilizes a new ""Rune"" system, different from Rage, Mana, and Energy. ""When you are out of combat, you can switch your active runes around a few types; you have 6 rune slots. Abilities will put certain rune types on cooldowns or may even use multiple runes. Thus, what runes you choose affect how your deathknight plays in combat."" There are three rune types: Blood, unholy, and frost. Information found here. Death Knights will not use shields, but can dual wield as well as use the standard two-handed weapons. They can wear plate armor.
Also, Death Knights ARE NOT superior to the classes already in place. They are different, but not better. So far, all races will be able to be a Death Knight, though this is subject to change. Rumor has it that you might not have to be level 80 to unlock the Death Knight... this is still up in the air. NEW CONTINENT: NORTHREND A continent supposedly about 10 zones large, Northrend can be found roughly midway between and to the north of Kalimdor and the Eastern Kingdoms. A cold and , until recently, desolate place, Northrend is the place where the Lich King Arthas holds dominion. wow gold kaufen However, it won't all be a snow-dominated wasteland, there will be zones with other ""themes"". You will be able to access Northrend as early as level 68, similar to how Outland became available at 58. The structure of the zones will look like this: Howling Fjord (lvl 68-72) Borean Tundra (lvl 68-72) The Dragonblight (level 71-75) Zul'Drak (level 73-76) Grizzly Hills (level 74-76) Azjol-Nerub (level 74-78) Sholazar Basin (lvl 75-78) The Storm Peaks (lvl 77-80) Icecrown Glacier (level 77-80) Lake Wintergrasp (Outdoor PvP) The rough zone layout can be found here. wow gold cheapest Blizzard has released extensive information about two zones, which will both be to Northrend what Hellfire Peninsula was to Outland: the Borean Tundra and the Howling Fjord. Another zone mentioned but not given a page of its own is the Dragonblight, which will apparently be your stereotypical snow-covered wasteland. It will contain the entrance to Azjol-Nerub, where the arachnid Nerubians dwell. lotro gold The Howling Fjord will contain Utgarde Keep, a winged instance with two wings thus far. One is a level 70 instance, and the other, apparently titled ""Utgarde Pinnacle"" is for level 80s.
Both of these will have Heroic versions. gold wow The capital city of Northrend will be the Kirin Tor's home... the wizard city of Dalaran. Apparently they can make entire cities teleport and float. wow powerleveling Who knew. Lake Wintergrasp will act as a PvP area even on a PvE server. It will feature siege weapons and destructible buildings.

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Admin · 11 views · Leave a comment
May102008

WoW Europe: proposal to ban multiplexing, boxing in World of Warcraft
"The term ""boxing"" takes on a different meaning in Blizzard's World of Warcraft. It basically describes the act of controlling several characters from multiple accounts or instances of the game and simultaneously doing the same action. While this may seem like an amusing way to play WoW, some people find this kind of practice an act of gameplay abuse, especially when exercised in PvP or Battlegrounds. WoW Europe forum poster Noroimuja gave a lengthy explanation why boxing should be banned from the game. In the past, Blizzard's stand on multiplexing (the act of using a ""splitter"" program to control multiple accounts) and boxing has always been rather relaxed. It seems like this particular view point hasn't changed ever since as well. Blizzard Poster Thundgot eventually went online and explained their stand on the matter by saying: We have stated several times that we have nothing against multiboxing. As long as the player controls each of the characters, the player may run multiple clients/characters. Many may not necessarily agree with the verdict, but it looks like they'll have to live with it for the time being. Until then, let this be a lesson for those of you facing up against five shamans suspiciously walking towards you in a straight line. In any case, make sure to come back again to QJ.NET for more updates regarding World of Warcraft. It's no fun to be constantly redirected. Just ask World of Warcraft player Soraneaptide. The player posted a complaint on Blizzard's forums regarding the company's store. According to Soraneaptide, the Blizzard store has too many redirects and seems to bounce back to itself. Furthermore, Soraneaptide can't seem to open an entry for a detail view of the Blizzard store. Neither does the player have access to Blizzard.com or links to a webmaster. Fortunately, Blizzard blue poster Hortus identified the cause of the problem and proposed a solution: An update was just applied to the store which can cause this problem.
Try exiting out of your browser and then returning to the online store, it should work correctly. If it doesn't please let me know. That goes for other World of Warcraft players as well. If you've tried Hortus' suggestion and you're still experiencing the problems that Soaneaptide described, feel free to let Blizzard know via the source link below. " "I like starmixx's idea from WoW LJ: whenever she's driven nuts by something in game, she just steps away and does some baking. To tell the truth, I've gotten pretty good at avoiding my ingame annoyances -- I don't really PuG all that much anymore, and I mostly avoid group quests (or just stay patient enough until someone I know can help me finish them). But sooner or later, we're all going to hit our heads up against something that happens in game, and then it's a good time to walk away and... do what. I personally find that going for a walk helps me clear my head -- nothing reminds me that ""this is just a game"" more than actually going out in the real world for a while. But I like that starmixx's plan is so productive -- you get de-stressed and get to have cupcakes. That's pretty win. What do you do when the game drives you nuts. Some of the folks in the LJ thread don't even leave the game -- they log an alt or just go fishing for a while. What's your plan when something in Azeroth makes you crazy. Log onto an alt more often than not. po wow My normal frustrations are when I get a quest that requires me to do something with a world object that causes every mob in range to aggro at once. This is usually instant death for my character, which causes me some good ol' unhealthy frustration I'm a masochist I suppose.
Although I have something like 21 alts spread across five servers, plenty of laundry and housework to catch up on, and rarely sleep more than three hours a day... Cheapest wow gold if something is truely frustrating me in the game I am very likely to just keep beating my head against it until I win. I very much believe that I will overcome whatever it is on the next try, nope, next one.... dang it, gotta run back to my body, but I'll get him this time, crap, one more then I quite... wow gold nope had him down to 4%, I got him this time.. just need to repair but I'm going to own this gu... damn, one more, frickin A, last time... wow gold billig Dangit... almost had him there... I gotta pee... wow power leveling after this shot... I wonder if those Depends are comfortable, DAMNIT stupid ganking prick, and I almost had the guy when that whored ass killed me... friggin A!!! Where is he. " .

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Admin · 35 views · Leave a comment
May092008

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